Surplus food and happiness influence population growth, while housing sets the population cap.
Rule data
- Starting population
- 1
- Stored food thresholds
- 60× food use: 1.0 growth speed · 120×: 1.5 · 180×: 2.0
- Growth by population
- Food use per resident
- 0+: 0.2 · 250+: 0.24 · 300+: 0.3 · 400+: 0.4 · 500+: 0.5 · 600+: 0.7 · 800+: 0.9 · 1,000+: 1.1 · 1,100+: 1.2 · 1,200+: 1.3 · 1,350+: 1.45 · 1,500+: 1.6 · 1,750+: 1.85 · 2,000+: 2 · 2,250+: 2.25 · 2,500+: 2.5
- Starvation decline multiplier
- 2×
- Housing cap
- Population cannot grow beyond available housing.
Related game data
Hearth and Hamlet 1.0.0 · Steam build 24788561