Housing

Levels
7
Level 1

Simple Dwellings

Cost
1,650 wood · 600 stone · 750 food
Reward
Greatly increases housing capacity
Description

People can only live in tents for so long.

Level 2

More Houses

Cost
6,750 wood · 2,025 stone · 4,725 food
Reward
Greatly increases housing capacity Unlocks Alchemist Unlocks Farm
Description

Your small community has run out of places to live. Build more dwellings to house workers and their families.

Level 3

More Houses

Cost
15,750 wood · 15,750 stone · 6,750 gold · 9,000 iron
Reward
Greatly increases housing capacity
Description

Expanded residential areas to accommodate the growing population.

Level 4

Houses IV

Cost
76,800 wood · 76,800 stone · 38,400 gold · 57,600 iron
Blueprint
2 advanced blueprint
Reward
Greatly increases housing capacity
Description

Sturdy homes providing comfort and space for families.

Level 5

Houses V

Cost
150,480 wood · 250,800 stone · 100,320 gold · 150,480 iron
Blueprint
2 expert blueprint
Reward
Greatly increases housing capacity
Description

Well-built houses enhancing living standards in the town.

Level 6

Houses VI

Cost
336,960 wood · 505,440 stone · 168,480 gold · 252,720 iron · 42,120 magic
Blueprint
2 master blueprint
Reward
Greatly increases housing capacity
Description

A network of residences supporting a thriving community.

Level 7

Houses VII

Cost
758,160 wood · 505,440 stone · 379,080 gold · 379,080 iron · 63,180 magic
Blueprint
2 master blueprint
Reward
Greatly increases housing capacity
Description

Elegant residences that reflect the growing prosperity of your people and attract new settlers seeking a better life.

Related upgrades and mechanics