
Hearth & Hamlet
Wiki
Building costs, research effects, quest requirements, enemy stats, trade values, and exact formulas from the full game.
- Buildings
- 28
- Research upgrades
- 323
- Main quests
- 32
- Enemies
- 32
Full-game data from Hearth and Hamlet 1.0.0, Steam build 24788561.
Data coverageGame data
Research and quests are consolidated into comparison pages. Distinct items, enemies, policies, and mechanics keep their own records.
Resources
Production currencies, values, storage, and where each resource is used.
Buildings
Every construction chain with exact level costs, requirements, rewards, and effects.
Research
Research trees grouped by building, with every upgrade, requirement, cost, and effect in one sortable table.
Items
Consumables and timed shop effects with costs, duration, and cooldown.
Policies
Taxation, welfare, church, immigration, and foreign policy effects.
Conditions
Defined negative settlement states and their localized effects.
Quests
The complete main quest in sequence, including objectives, conditions, costs, and encounters.
Enemies
Attack, defence, speed, difficulty, and quest relationships for every enemy type.
Trade towns
All eight foreign destinations with travel times and resource multipliers.
Mechanics
Exact formulas and progression rules recovered from the full release.
Useful pages
Town square
Town square has 10 construction levels, with exact costs, requirements, and unlocks.
Gold mine
Gold mine has 5 construction levels, with exact costs, requirements, and unlocks.
Soup Kitchen
+10% Happiness bonus, + 10% food consumption
Heaven's Blessing
+2 and +30% to fishing for 120 seconds.
Goblin
Goblin has 5 attack, 8 defence, and a difficulty value of 40.
Building cost calculation
Building resource costs equal the level's base-cost rank multiplied by its resource ratio, rounded to the nearest whole unit.
Hearth and Hamlet




Version 1.0.0 released
Full version 1.0.0 data now covers buildings, research, quests, enemies, trade, and mechanics.
See the extracted data