Soldiers have fixed starting combat values, a training time, ongoing resource use, and a post-battle survival rate.
Rule data
- Starting attack
- 2
- Starting defence
- 20
- Starting attack speed
- 1
- Base training time
- 60 seconds
- Base survival rate
- 40%
- Food upkeep
- 2 per soldier per second
- Iron upkeep
- 1 per soldier per second
- Recruit cost multiplier
- 100
Hearth and Hamlet 1.0.0 · Steam build 24788561