Town square has 10 construction levels, with exact costs, requirements, and unlocks.
Progression summary
- Defined levels
- 10
- Highest cost rank
- 21
Building levels
Camp Level 1
It has been a long journey, but you have found the perfect spot. It's time to set your camp up.
- Cost
- 50 wood
- Reward
- A small tent and cozy fire.
- Cost rank
- 1
Camp Level 2
With a bit of work, you can make your camp more comfortable.
- Cost
- 60 wood
- Reward
- Unlocks Fishing
- Cost rank
- 1
Camp Level 3
Other travelers are due to arrive. You'll need more wood and food to accommodate them.
- Cost
- 80 wood · 80 food
- Reward
- Unlock Woodcutter's Hut Unlock Fisherman's Hut
- Cost rank
- 2
Camp Level 4
Your camp continues to grow and others inspired by your dream continue to arrive.
- Cost
- 120 wood · 120 food
- Reward
- + 2 workers + 1750 max resource storage Unlocks stone Unlocks Tavern Unlock Wood Cabin
- Cost rank
- 2
Town Square I
Our community is evolving and our original camp has outlived its usefulness.
- Cost
- 3,000 food
- Reward
- Removes Camp Unlocks Iron Mine Unlocks Roads + 4000 resource storage
- Cost rank
- 8
Town Square II
Our community needs a well for clean water and somewhere safe to store our gathered resources.
- Cost
- 6,000 wood · 6,000 stone · 6,000 food · 2,000 iron
- Reward
- + 8000 resource storage +5% Happiness Bonus
- Cost rank
- 12
Town Square III
An upgraded well and stables. With growing unity among the people, workers are now organized into small teams.
- Cost
- 14,000 wood · 35,000 stone · 10,500 gold · 10,500 iron
- Reward
- Work Teams Unlocked Each worker now represents a small team causing worker Production to Scales with Population +10% Happiness (Sanitation)
- Cost rank
- 15
Town Square IV
A Civic Hall is built overlooking the town square. The community now has a dedicated place for records, meetings, and governance.
- Cost
- 57,600 wood · 96,000 stone · 48,000 gold · 28,800 iron
- Blueprint
- 2 advanced blueprint
- Reward
- Unlocks Immigration Policies +10% Happiness (Sanitation)
- Cost rank
- 17
Town Square V
A grand tree now anchors the heart of the rising city. The surrounding gardens and buildings begin to flourish around it.
- Cost
- 86,400 wood · 144,000 stone · 72,000 gold · 57,600 iron · 28,800 magic
- Blueprint
- 2 expert blueprint
- Reward
- +10% Happiness (Sanitation)
- Cost rank
- 18
Town Square VI
The great tree has become a living symbol of unity. Beneath its branches, the gardens and Civic Hall stand together.
- Cost
- 379,080 wood · 631,800 stone · 315,900 gold · 189,540 iron · 126,360 magic
- Blueprint
- 2 master blueprint
- Reward
- +10% Happiness (Amenities)
- Cost rank
- 21
Related game data
Hearth and Hamlet 1.0.0 · Steam build 24788561