Roads
- Levels
- 5
Roads I
- Cost
- 3,000 food
- Reward
- +1 extra to all resource gathering
Description
Following a small path will be much easier than trekking through the wilderness.
Roads II
- Cost
- 27,000 stone · 13,500 food · 4,500 gold
- Reward
- +2 extra to all resource gathering
Description
Expanded dirt roads and central stone paving improve travel and work efficiency.
Roads III
- Cost
- 144,000 stone · 48,000 gold
- Blueprint
- 1 advanced blueprint
- Reward
- +10% Efficiency Multiplier to all resource gathering +5% Happiness (Sanitation)
Description
Cobblestone roads span the town and outskirts, boosting efficiency and travel speed.
Roads IV
- Cost
- 100,320 wood · 300,960 stone · 125,400 gold · 25,080 iron
- Blueprint
- 1 expert blueprint
- Reward
- +20% Happiness (Sanitation)
Description
A sewage and drainage network under the streets to improve sanitation and reduce disease.
Roads V
- Cost
- 126,360 wood · 505,440 stone · 252,720 gold · 252,720 iron · 126,360 magic
- Blueprint
- 1 master blueprint
- Reward
- +5% Efficiency Multiplier to all resource gathering +5% Happiness (Sanitation)
Description
Improved roads with advanced drainage and street lighting for better sanitation and safer travel.