Roads has 5 construction levels, with exact costs, requirements, and unlocks.
Progression summary
- Defined levels
- 5
- Highest cost rank
- 21
Building levels
Roads I
Following a small path will be much easier than trekking through the wilderness.
- Cost
- 3,000 food
- Reward
- +1 extra to all resource gathering
- Cost rank
- 7
Roads II
Expanded dirt roads and central stone paving improve travel and work efficiency.
- Cost
- 27,000 stone · 13,500 food · 4,500 gold
- Reward
- +2 extra to all resource gathering
- Cost rank
- 14
Roads III
Cobblestone roads span the town and outskirts, boosting efficiency and travel speed.
- Cost
- 144,000 stone · 48,000 gold
- Blueprint
- 1 advanced blueprint
- Reward
- +10% Efficiency Multiplier to all resource gathering +5% Happiness (Sanitation)
- Cost rank
- 17
Roads IV
A sewage and drainage network under the streets to improve sanitation and reduce disease.
- Cost
- 100,320 wood · 300,960 stone · 125,400 gold · 25,080 iron
- Blueprint
- 1 expert blueprint
- Reward
- +20% Happiness (Sanitation)
- Cost rank
- 19
Roads V
Improved roads with advanced drainage and street lighting for better sanitation and safer travel.
- Cost
- 126,360 wood · 505,440 stone · 252,720 gold · 252,720 iron · 126,360 magic
- Blueprint
- 1 master blueprint
- Reward
- +5% Efficiency Multiplier to all resource gathering +5% Happiness (Sanitation)
- Cost rank
- 21
Related game data
Cost rule 1
Hearth and Hamlet 1.0.0 · Steam build 24788561